3D Scanning an Open-Wheel Race Car for the Leading Online Racing Simulator

iRacing

In the pursuit of creating an immersive and authentic racing experience, simulation companies often turn to advanced technologies to replicate real-world vehicles and environments with precision.

iRacing is a popular online racing simulation platform that offers a highly realistic and immersive experience for racing enthusiasts and professional drivers. It provides users with the opportunity to race in a wide variety of cars and tracks, replicating real-world racing conditions and physics with high fidelity.

This case study explores the utilisation of 3D scanning technology, specifically PolyWorks software, the MetraSCAN by Creaform, and the FARO Edge Arm, to capture intricate details of a high-performance race car for integration into iRacing.

Background

iRacing creates extreme realism in their virtual racing experience by incorporating scanned models of race cars. Their goal is to recreate not just the external appearance, but also the intricate internal components and dynamics of each vehicle. This comprehensive approach ensures that every car in iRacing provides an authentic and immersive driving experience, capturing the true essence of real-world racing.

Our Process:

iRacing Image 1

Exterior Scanning: We started by scanning the car's exterior with the MetraSCAN, capturing every contour and detail with precision.

iRacing Image 2

Alignment with C-Track: Using the C-Track system, we placed targets (stickers) to maintain perfect alignment as we moved around the car with the MetraSCAN, ensuring accuracy and consistency.

iRacing Image 3

Varied Scanning Conditions: The car was scanned in various conditions, primarily on the ground with slick tires, but also lifted to access the undercarriage and beneath the front wing.

Keith 3D Scanning

Component-Level Scanning: To capture hidden components and intricate details, we used a FARO arm to scan individual parts like the suspension, pedals, steering wheel, and different tire sets (wet and slick).

Car Components 1
Car Components 2

Integration and Alignment: We aligned all individual component scans into the main scan of the car, ensuring seamless integration. The data was then formatted into a coordinate system suitable for gaming applications.

Car Scan PolyWorks

Data Delivery: We delivered the compiled scan data, along with native projects and target files, to iRacing, giving them the flexibility for further modifications or adjustments.

Conclusion:

This project is a prime example of the potential of 3D scanning technology in simulation applications. By harnessing advanced tools such as the MetraSCAN, the FARO arm and PolyWorks software, iRacing has pushed the boundaries of realism and detail in their virtual racing environment. This technological capability extends beyond racing simulations, revolutionising diverse fields by significantly enhancing the fidelity and authenticity of simulations across the board. As this technology continues to evolve, its impact on the future of simulation and immersive experiences will be vast.